Hoi4 tank production cost
NettetR5: I made a tierlist on the basis of usability, feasibility and availability of tank modules. I am not including main armaments (cannons) and type or armor (Riveted, Welded, Cast) because more advanced cannon is always a better choice and armor is preferential. Feel free to comment your opinion about this in the comments below :) NettetJust not sure if it's worth being 10% supplied the entire time, and if a slight drawback in power by using another template or tank is gonna bring that up to 80% or 100%. Well, …
Hoi4 tank production cost
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NettetOpinions on Tank Balance Changes. Tanks feel more like a late game thing in the dlc, 9/2’s are just easier to use then early game tanks. Closer to never game. A full line of mechanized infantry with motarized Arty is one fifth the cost, uses half the supply, and is just as offensively powerfully as any tank division. NettetIt’s required to have 800k or something manpower in field to declare war on Poland. This is how my production usually looks like (let’s say Germany has 100 military factories …
NettetLower Production Cost Series. This decreases the build/production cost of tanks. Letting you allocate more factories to other important productions like airplanes or … NettetIf you're large-ish (like if you're austria Hungary) you can go mechanized but mech is about as expensive as a medium tank. To illustrate 3 factories on motorized will match 20 on …
NettetIt heavily depends of doctrine and the design of your divisions, but most design usually go from as low as 4-5 IC to as high as 12. For you, I would recommend quite bare … Nettet27. feb. 2024 · Light tanks have virtually no armor and a low cost. Medium tanks have good armor and low cost. Heavy tanks are similar to mediums, but have low speed, …
All tanks cost at least 1 steel to make. (1940) Heavy tank costs 1 steel 1 chromium (1941) Adv Light and (1943) Adv Medium costs 2 steel, (1941) Adv heavy and (1945) Modern tank costs 2 steel 1 chromium (1943) Super heavy costs 3 steel 2 chromium. The armor upgrades increase resource cost at certain levels. At lvl 5 … Se mer The tank tech tree is structured as follows: 1. The Great War Tank is the root. 2. The tree splits into Light Tank and Heavy Tank branches. Each main branch has three techs. 3. Light Tanks … Se mer Each tank model has three variants, each unlocked by an individual tech: Tank Destroyers, SP Artillery, and SP Anti-Air. The buttons for these techs are attached to the base models. The techs themselves are much quicker to … Se mer NSB introduces tank designer, which is reminiscent of the Man The Guns ship designer, and in fact requires that DLC to be enabled. For more information, check the relevant page. The … Se mer
Nettet2. sep. 2016 · LARM cost is 10 vs. MARM cost of 13, but you also need 60 LARM vs 50 MARM for a brigade each, so the final cost is actually 600 vs 650 (so less than 10% difference). (9) In terms of cost increase for higher tier models, Infantry Equipment is the biggest "offender" here. The relative stat increase is pretty big, but so is the cost … has all this rain helped lake meadNettetAll are needed to fight effectively. On an old medium II, you got 25 soft attack, 51 breakthrough and 80 armour for 13 production cost. To get that now, you're looking at … has all star music been renovatedNettetLower Production Cost Series. This decreases the build/production cost of tanks. Letting you allocate more factories to other important productions like airplanes or motorized vehicles. Feel free to give a suggestion to make this mod better, and to rate this on whether you enjoyed it or not. This decreases the cost of all tanks and their ... has all three sides the same length